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This is an unfinished personal project inspired by an old flash game I used to play when I was a child (Warriors: The New Prophecy Quest).
The game is open source and gets updated when I feel like it. -Chester

How to play:
Click a tile to progress. There is one guaranteed food/water tile in every new area. Once 20 tiles have been explored, you can go to a new area by pressing the "New Area" button. Your score is how many areas you can make it to before you die. You can click the buttons "Hunt" and "Find Water" to attempt to find specific resources, but this method has a chance to fail and waste your time. There are currently only three story events in the game.

You can level up by defeating enemies and progressing to new areas. You and your enemies will grow stronger. Good luck!

 

Change player's current level:
(replace 5 with whatever level you want)


level=5;
playerMaxHealth=50+(Math.min(level,5)-1)*5+Math.max(0,level-5)*10;
health=playerMaxHealth;
xpToNextLevel=20+(level-1)*10;
if(specialEventsByLevel[level])pendingSpecialEvents[level]=specialEventsByLevel[level].slice();
updateStats();


Restore stats to full:

health = playerMaxHealth; hunger = 25; thirst = 25; updateStats();

(For debug/mod testing, only works with personal downloaded copies of game when entered into the console)

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